Sample rate
The number of audio samples captured per second. 44.1 kHz and 48 kHz are common production values.
Uncompressed source workflow
Read common WAV header details locally—including channels, sample rate, and bit depth—then create a responsive audio visualization.
WAV header reader
For standard RIFF/WAVE files, this browser check reads basic metadata from the file header. It does not upload or retain the audio.
Some WAV variants store data differently. If extra fields do not appear, the audio may still play in the visualizer.
Understand the fields
These values describe the source. They do not automatically predict whether a visual will look better.
The number of audio samples captured per second. 44.1 kHz and 48 kHz are common production values.
The resolution used for each PCM sample. Common sources include 16-bit and 24-bit WAV files.
One channel is mono; two channels are stereo. The visualizer combines frequency energy for the canvas response.
When WAV helps
WAV is a strong input when you already have an uncompressed export and are working on a capable device. The browser still needs to decode the full file, so long tracks can consume noticeably more memory than MP3.
Use the same local file in the visualizer and compare bars, waves, and radial motion.
Visualize the WAV